Plugins¶
ECal Studios creates practical Unreal Engine editor tools for solo developers, indie teams, and small studios.
The goal is simple: help you save time, avoid common release mistakes, and create more professional results without leaving Unreal Engine.
Available plugins¶
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Screenshot Studio
A capture and marketing asset toolkit for screenshots, Steam assets, GIFs, MP4/WebM clips, and Steam-style previews.
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ShipCheck
A structured pre-build and pre-release checklist for Unreal Engine projects.
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TickCheck
A focused scanner for finding Tick usage that may be worth reviewing before it becomes a performance habit.
Quick comparison¶
| Plugin | Main purpose | Best for |
|---|---|---|
| Screenshot Studio | Screenshots, Steam assets, GIFs, videos, and preview layouts | Marketing and store visuals |
| ShipCheck | Project readiness checks before packaging or publishing | Release preparation |
| TickCheck | Tick usage review and performance hygiene | Cleanup and optimization review |
Which plugin should I use?¶
Choosing the right tool
Use Screenshot Studio when you need better images or media for your store page, documentation, Fab listing, or social posts. Use ShipCheck when you are preparing a project for release. Use TickCheck when you want to make Tick usage visible and easier to review.
Support¶
For help with any ECal Studios plugin, email support@ecalstudios.com.
TickCheck 1.1.0 update¶
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TickCheck is a focused performance hygiene tool for Unreal Engine projects.
Version 1.1.0 adds a premium dark dashboard, a large Tick Health Score card, severity summary cards, better filtering, a right-side Finding Details panel, and built-in settings.
Best for:
- Finding unnecessary Tick usage
- Reviewing Blueprint Event Tick nodes
- Prioritizing cleanup with severity cards
- Understanding findings with beginner-friendly explanations
- Exporting Tick review reports